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Demo Takito Game

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Devlog

  • The end?
    January 11, 2024 by amonreal#unity, #platforms, #final
    In the last week of development, I built the scene using the assets that I had previously downloaded. I created some prefabs for my different types of platforms (static and moving) and added animation... Continue reading
  • The power-ups arrive!
    January 10, 2024 by amonreal#unity, #platforms, #3d, #adventure, #inventory, #powerups
    Within less than two weeks of finishing the project, it was time to work on the power-ups. For this part, I use scriptable objects for my three power-ups (speed up, health recovery, and jump up). I al... Continue reading
  • Beware of the enemy
    January 10, 2024 by amonreal#unity, #platfoms, #Adventure, #Enemy, #State machine
    During the second week, I had been working on the enemy. I implement a state machine for my enemy's behaviour (idle, follow, attack). I had pretty much fun on this part, adding animations to the enemy... Continue reading
  • Takito's Adventure Starts!
    January 10, 2024 by amonreal#Unity, #Platform, #3d, #Medieval, #Adventure
    Welcome to Takito's Adventure! The idea is to create a 3D game-style Crash Bandicoot. I know how annoying that sounds, but relax; it will be just a protorype level since I have one month to develop it... Continue reading
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